I was looking at my 6-16 white axes collection and found this:
Not sure if this helps this thread somehow...
That helps a LOT! That explains exactly why 10-17staves are possible, why 16hsr staves are possible, why 7-19 axes are possible. Thanks a lot for sharing! Despite some farming I never found a 17g unid value item from lvl 10s - however I didn't farm terribly much in that lvl range
Post by ishalldefend on Mar 28, 2019 16:56:56 GMT -8
Potentially exciting news for you! According to your research, the max unid value of a purple drop from a lvl 8 charr creature is 12. Today I got this axe that has an unid value of 13 from a charr axe fiend. I'm interested to hear what you'll think of it.
nice drop - thanks for taking notice! I did indeed not have one such drop recorded, but it fits the "curve" nicely - I mean I tag each highest unid value to each level and this way I get a funtion highestUnidValue(level) - and it fits right in (on the very edge)
Keep up the good work - your contributions are worth a lot - I had to farm a mentionable amount of items (I did at least 200) for each level creature - which took a while. As I mentioned earlier the higher values are much MUCH more unlikely to happen than the lower ones - meaning I´d have had to farm FAR more items in order to just STATISTICALLY get one of their highest value items - lvl 22 and 23 I farm for their drops rather excessively - and I still have only gotten ONE 60g unid item in all the thousands of items I farmed - and I could even imagine 61g being possible - maybe I´ll never know, since proving the contrary is just impossible - you can only ever narrow the theoretically implemented chance for a 61g item lower and lower but never reach zero with experimental testing (farming) - you´d have to check source code... and ye even then I assume there is nowhere a 61 written but rather you´d have to understand their underlying random generators, distribution functions and all the drop generation code in order to answer that - I doubt even there is a developer of guild wars who could answer the question without soroughly studying the source code for this limit - since for the developer it´d pretty much be of no interest usually.
EDIT: updated OP with the 13g from lvl8 and 17g from lvl10 - thanks for your works, ishalldefend and Akara and all the rest of the community!