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Post by redfireball on Jul 27, 2018 13:15:32 GMT -8
I was looking at my 6-16 white axes collection and found this: Not sure if this helps this thread somehow... That helps a LOT! That explains exactly why 10-17staves are possible, why 16hsr staves are possible, why 7-19 axes are possible. Thanks a lot for sharing! Despite some farming I never found a 17g unid value item from lvl 10s - however I didn't farm terribly much in that lvl range
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Akara
Forum Games User
Player Merchant
[TI7]IGN: Akara Of The Past
Posts: 976
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Post by Akara on Jul 28, 2018 1:07:21 GMT -8
Cool, I also found a q3 6-16 white axe at 16g unid value, not sure if this is weird or not (the q3 part). Let me know if you need a screenshot of that.
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Post by redfireball on Sept 14, 2018 11:15:39 GMT -8
Cool, I also found a q3 6-16 white axe at 16g unid value, not sure if this is weird or not (the q3 part). Let me know if you need a screenshot of that. cool one as well - but don´t need screen - that in particular is not too uncommon. I mean it is uncommon to have a 6-16 q3 axe, esp at 16g value - but a 17g item is far more ground shaking
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Post by ishalldefend on Mar 28, 2019 16:56:56 GMT -8
Potentially exciting news for you! According to your research, the max unid value of a purple drop from a lvl 8 charr creature is 12. Today I got this axe that has an unid value of 13 from a charr axe fiend. I'm interested to hear what you'll think of it.
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Post by redfireball on Apr 2, 2019 8:16:53 GMT -8
nice drop - thanks for taking notice! I did indeed not have one such drop recorded, but it fits the "curve" nicely - I mean I tag each highest unid value to each level and this way I get a funtion highestUnidValue(level) - and it fits right in (on the very edge) Keep up the good work - your contributions are worth a lot - I had to farm a mentionable amount of items (I did at least 200) for each level creature - which took a while. As I mentioned earlier the higher values are much MUCH more unlikely to happen than the lower ones - meaning I´d have had to farm FAR more items in order to just STATISTICALLY get one of their highest value items - lvl 22 and 23 I farm for their drops rather excessively - and I still have only gotten ONE 60g unid item in all the thousands of items I farmed - and I could even imagine 61g being possible - maybe I´ll never know, since proving the contrary is just impossible - you can only ever narrow the theoretically implemented chance for a 61g item lower and lower but never reach zero with experimental testing (farming) - you´d have to check source code... and ye even then I assume there is nowhere a 61 written but rather you´d have to understand their underlying random generators, distribution functions and all the drop generation code in order to answer that - I doubt even there is a developer of guild wars who could answer the question without soroughly studying the source code for this limit - since for the developer it´d pretty much be of no interest usually.
EDIT: updated OP with the 13g from lvl8 and 17g from lvl10 - thanks for your works, ishalldefend and Akara and all the rest of the community!
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Post by flybymenee on Apr 19, 2019 22:19:28 GMT -8
why is max dmg range for bow listed 12-19? I thought 12-20?
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Post by ishalldefend on Apr 20, 2019 2:58:24 GMT -8
why is max dmg range for bow listed 12-19? I thought 12-20? It is 12-20, but either 12-19 is the highest he's come across in his drop research, or it was just an oversight
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Post by mrkvagusara on Jul 19, 2021 8:02:52 GMT -8
not sure if you re still interested in this but i dropped a q0 max axe unid 10g, id with improved sale value 69 g
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Post by Gorm Morg on Feb 7, 2022 4:00:48 GMT -8
You will be happy to know redfireball that your predictions regarding 10-17 wand are correct!
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