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Post by Keksor on Nov 19, 2016 9:33:22 GMT -8
Hello good guys,
i am new here , just created an Account to ask if you could add some more to the price checks:
for example:
Shields
And what about Weapons which got 12^50 13^50 14^50?
Sorry for asking. (And bad english tho)
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Post by Lord on Nov 20, 2016 13:04:52 GMT -8
Sure thing! Welcome to the forums, so the weapon mods like 11^50 and 14^50 aren't salvageable, so they don't really have a seperate value, and the same goes for any shield mods, though of course having such mods on weapons along with Charr mods, health, and damage reduction on shields will increase their prices, it changes the price based on the rest of the weapons stats so it's hard to price them individually as mods.
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Post by Keksor on Nov 21, 2016 5:16:54 GMT -8
Ok to get you correct all the thing which you listed up in the 1st Place are all mods which can be salvaged and can be put on another weapon?
If so could you make a Thread with Weapon Price Checks?
Would love it since i dont know how much worth a sword with 14^50 for example is worth when it has decent damage also.
Or if i just merch all these kind of things.
Same goes for Shields. Never know if i should keep them or better merch them.
If its Offtopic my deepest apologize also for my bad english.
Thanks for reply.
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Post by Lord on Nov 22, 2016 3:29:43 GMT -8
Yep everything up there now is salvageable that I would consider keeping.
Maybe in the near future myself or one of our members will write a weapons/shield guide, they are certainly worth having around, they're just a bit hard to keep updated.
PS your English is great! Thanks for the feedback.
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Post by Keksor on Nov 24, 2016 1:20:26 GMT -8
Thank you for all the infos sir.
Take care!
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Post by Presearing Club on Mar 7, 2017 17:49:38 GMT -8
Updated.
Assortment of +1/18 mods, Charrslaying Staff suffix annotation. 07/03/17.
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Post by Mieric Andre on May 3, 2017 19:13:54 GMT -8
I found an error
"14% Charr bow 15-3kk"
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Post by Lord on May 10, 2017 3:29:46 GMT -8
updated 5/10/2017 price updates due to the market being so lively as of late also updated the staff notation to: "*Charrslaying Mods on Staves only affect the damage of automatic staff attacks. (not spells)" Side note: if you disagree with prices seen above please leave a note below or message me I'd like to keep this update however when change to the market happens in pre, it hits hard and some things are missed, thank you all for working with us to make our market a more honest and better place.
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Post by ishalldefend on Sept 27, 2017 12:19:39 GMT -8
I sold a +1 fire magic 13% for 2bd today. Maybe it was just an uncommon trade, though.
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Post by Deleted on Sept 27, 2017 14:05:08 GMT -8
Sold a staff wrapping Death Magic +1/18% for 27 bd - right here in this forum a week ago or two.
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Post by Lord on Sept 28, 2017 1:57:57 GMT -8
I sold a +1 fire magic 13% for 2bd today. Maybe it was just an uncommon trade, though. No I'd believe that possible for sure. And thanks guys! I'll take a look at this again soon for some adjusting! Edit: Fixed up a number of prices, the market is quiet these days some things will be hard to sell, however certain things are still high in price : )
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eck
PSC Member.
Posts: 7
IGN #1: Ae Z
IGN #2: Eck Z
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Post by eck on Oct 11, 2017 12:41:26 GMT -8
How much do +4 energy staff mods go for in pre? I know that's max in pre. Unsalv'd.
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Post by Mieric Andre on Oct 11, 2017 13:06:40 GMT -8
Around 3-5k
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trader
Forum Games User
Posts: 72
IGN #1: Dowodczyni Askalonu
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Post by trader on Nov 21, 2017 6:47:10 GMT -8
What about +14% during stance? Is it worth anything or should I just merch it?
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Apollo
Forum Games User
☆ established ☆
Posts: 387
IGN #1: A Pollonaise
Guild: [多ahn]
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Post by Apollo on Nov 21, 2017 13:38:54 GMT -8
What about +14% during stance? Is it worth anything or should I just merch it? Depends on the Dmg
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