Sure thing! Welcome to the forums, so the weapon mods like 11^50 and 14^50 aren't salvageable, so they don't really have a seperate value, and the same goes for any shield mods, though of course having such mods on weapons along with Charr mods, health, and damage reduction on shields will increase their prices, it changes the price based on the rest of the weapons stats so it's hard to price them individually as mods.
price updates due to the market being so lively as of late also updated the staff notation to: "*Charrslaying Mods on Staves only affect the damage of automatic staff attacks. (not spells)"
Side note: if you disagree with prices seen above please leave a note below or message me I'd like to keep this update however when change to the market happens in pre, it hits hard and some things are missed, thank you all for working with us to make our market a more honest and better place.
chimera: Sometime teaching sucks
May 19, 2019 20:39:45 GMT -8
chimera: Students are so whiny now a days
May 19, 2019 20:40:18 GMT -8
Looney: If teachers did the stuff they got away with when I was in elementary school now some might be in jail... like some teachers liked their rulers too much which would make ppl now go ballistic.
May 20, 2019 20:32:56 GMT -8
Looney: And gym class used to be much closer to "if you can dodge a wrench you can dodge a ball" than you might expect. ;P
May 20, 2019 20:34:31 GMT -8